|
void | Add (ScriptNode key, InteractionMapSubgraph value) |
|
bool | ContainsKey (ScriptNode key) |
|
bool | Remove (ScriptNode key) |
|
bool | TryGetValue (ScriptNode key, out InteractionMapSubgraph value) |
|
void | Add (KeyValuePair< ScriptNode, InteractionMapSubgraph > item) |
|
void | Clear () |
|
bool | Contains (KeyValuePair< ScriptNode, InteractionMapSubgraph > item) |
|
void | CopyTo (KeyValuePair< ScriptNode, InteractionMapSubgraph >[] array, int arrayIndex) |
|
bool | Remove (KeyValuePair< ScriptNode, InteractionMapSubgraph > item) |
|
IEnumerator< KeyValuePair< ScriptNode, InteractionMapSubgraph > > | GetEnumerator () |
|
void | RegisterEntryPoint (ScriptNode scriptNode, InteractionNode interactionNode) |
|
void | RegisterExitPoint (ScriptNode scriptNode, InteractionNode interactionNode) |
|
void | RegisterSingleNodeSubgraph (ScriptNode scriptNode, InteractionNode interactionNode) |
|
bool | TryGetExitPoint (ScriptNode scriptNode, out InteractionNode interactionNode) |
|
bool | TryGetEntryPoint (ScriptNode scriptNode, out InteractionNode interactionNode) |
|
The documentation for this class was generated from the following file:
- Assets/Assistant/StudyCrafterLoading/ScriptToInteractionMapping.cs