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enum | Type {
Unknown,
NonInteraction,
Event,
InteractionPoint,
Feedback,
Start,
End
} |
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| InteractionNode (InteractionNode other) |
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| InteractionNode (InteractionNode.Type type) |
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| InteractionNode (string id, InteractionNode.Type type) |
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void | AssociateWithUnit (string id) |
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void | AssociateWithUnits (IEnumerable< string > ids) |
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void | ClearInteractionUnits () |
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override string | ToString () |
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void | RecomputeType () |
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| BaseGraphNode (string id) |
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void | SetProperty (IProperty property) |
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bool | TryGetProperty< T > (string propertyName, out T property) |
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bool | HasProperty (string propertyName) |
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T | GetProperty< T > (string name) |
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override int | GetHashCode () |
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bool | Equals (BaseGraphNode other) |
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override bool | Equals (object obj) |
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The documentation for this class was generated from the following file:
- Assets/Assistant/StudyCrafterScenario/InteractionMap/InteractionNode.cs