BrawlerAGD BrawlerAGD 0.0.0 ALPHA
An Automated Game Designer (AGD) Used for Creating Brawler Fighting Games. An Automated Game Designer for Brawler Video Games
Class Hierarchy
This inheritance list is sorted roughly, but not completely, alphabetically:
[detail level 12]
 CConsts
 CController
 CAI
 CHoldJump
 CHoldLeft
 CDoxygenConfig
 CDoxyRunnerThis class spawns and runs Doxygen in a separate thread, and could serve as an example of how to create plugins for unity that call a command line application and then get the data back into Unity safely
 CDoxyThreadSafeOutputThis class encapsulates the data output by Doxygen so it can be shared with Unity in a thread share way
 CEditorWindow
 CDoxygenWindow
 CEvolutionResult
 CEvolutionResults
 CGameResult
 CMapGenerator
 CMonoBehaviour
 CArena
 CArenaCamera
 CArenaManager
 CEvolutionManager
 CGameSettingsClass used to load game settings and prepare ArenaManager
 CLevelLoader
 CMove
 CPlayer
 CStudyMenu
 CPlatform
 CPlatforms
 CSerializedMove
 CSerializedPlayer