BrawlerAGD BrawlerAGD 0.0.0 ALPHA
An Automated Game Designer (AGD) Used for Creating Brawler Fighting Games. An Automated Game Designer for Brawler Video Games
ArenaManager Member List

This is the complete list of members for ArenaManager, including all inherited members.

ClearNotifications()ArenaManager
DestroyUI()ArenaManager
EndGame(string loser)ArenaManager
gameLengthArenaManager
GenerateGame(int gameID)ArenaManager
InitializeGameByGameID(int gameID, bool p1Playable, bool p2Playable, bool UIEnabled)ArenaManager
InitializeGameByPath(string path, bool p1Playable, bool p2Playable, bool UIEnabled)ArenaManager
InitializeTutorialByPath(string path, bool p1Playable, bool p2Playable, bool UIEnabled)ArenaManager
InitUI()ArenaManager
moveArenaManager
NotificationCoroutine(string message)ArenaManager
notificationsArenaManager
notificationsTextArenaManager
p1HUDArenaManager
p1HUDTextArenaManager
p1PlayableArenaManager
p2HUDArenaManager
p2HUDTextArenaManager
p2PlayableArenaManager
platformsArenaManager
playerArenaManager
player1ArenaManager
player2ArenaManager
ReadGame(string tempDirectoryPath)ArenaManager
resultArenaManager
ReturnToMenuCoroutine()ArenaManager
SaveGameJSON(int gameID)ArenaManager
SaveGameJSONtoResultsFolder(string gamePath)ArenaManager
serializedMove1Player1ArenaManager
serializedMove1Player2ArenaManager
serializedPlayer1ArenaManager
serializedPlayer2ArenaManager
SetGameOptions()ArenaManager
SetPlayerToCPU(Player player, Player opponent)ArenaManager
SetPlayerToIJKL(Player player)ArenaManager
SetPlayerToJumpCPU(Player player, Player opponent)ArenaManager
SetPlayerToWASD(Player player)ArenaManager
SpawnInPlatform(int spawnX, int spawnY, int platX, int platSizeX, int platY, int platSizeY)ArenaManager
SpawnIsSafe(int spawnX, int spawnY, List< Platform > platforms)ArenaManager
startTimeArenaManager
UIEnabledArenaManager
UpdateNotifications(string message)ArenaManager
WriteJson< T >(string filename, T serializedObj)ArenaManager