BrawlerAGD BrawlerAGD
0.0.0 ALPHA
An Automated Game Designer (AGD) Used for Creating Brawler Fighting Games. An Automated Game Designer for Brawler Video Games
- a -
Above() :
MapGenerator
AddResultFromGame() :
EvolutionManager
AI() :
AI
ApproachingEdge() :
Controller
- c -
chooseValue() :
SerializedMove
,
SerializedPlayer
ClearNotifications() :
ArenaManager
compareGameIDs() :
EvolutionManager
Controller() :
Controller
crossoverGames() :
EvolutionManager
- d -
destroy() :
Player
DestroyUI() :
ArenaManager
DoxyRunner() :
DoxyRunner
- e -
EndGame() :
ArenaManager
EscapeArguments() :
DoxyRunner
evaluate() :
GameResult
evaluateHumanGame() :
GameResult
EvolutionResult() :
EvolutionResult
EvolutionResults() :
EvolutionResults
Evolve() :
EvolutionManager
- f -
FindExePath() :
DoxyRunner
- g -
GameResult() :
GameResult
generate() :
MapGenerator
GenerateGame() :
ArenaManager
generateGenome() :
SerializedMove
,
SerializedPlayer
genome() :
SerializedMove
,
SerializedPlayer
GetAxis() :
AI
,
Controller
,
HoldJump
,
HoldLeft
GetClosestPlatformDirection() :
Controller
GetKeyDown() :
AI
,
Controller
,
HoldJump
,
HoldLeft
- h -
HoldJump() :
HoldJump
HoldLeft() :
HoldLeft
- i -
Init() :
DoxygenWindow
initFromGenome() :
SerializedMove
,
SerializedPlayer
Initial() :
MapGenerator
InitializeGameByGameID() :
ArenaManager
InitializeGameByPath() :
ArenaManager
InitializeMoveFromSerializedObj() :
Move
,
Player
InitializePlayerFromSerializedObj() :
Player
InitializeTutorialByPath() :
ArenaManager
InitUI() :
ArenaManager
isFinished() :
DoxyThreadSafeOutput
isStarted() :
DoxyThreadSafeOutput
- j -
jump() :
Player
JumpsExhausted() :
Controller
- l -
Left() :
MapGenerator
LoadGame() :
StudyMenu
LoadResearchArenaFromFile() :
GameSettings
LoadTutorialArenaFromFile() :
GameSettings
- m -
MakeNewDoxyFile() :
DoxygenWindow
MapGenerator() :
MapGenerator
moveLeft() :
Player
moveRight() :
Player
mutate() :
Platforms
,
SerializedMove
,
SerializedPlayer
- n -
NotificationCoroutine() :
ArenaManager
- o -
OnDoxygenFinished() :
DoxygenWindow
OpponentAbove() :
Controller
OpponentRight() :
Controller
OverPit() :
Controller
- p -
performMove() :
Player
Platform() :
Platform
Platforms() :
Platforms
PlayerInRangeOfMove() :
Controller
- r -
randomCrossover() :
SerializedMove
,
SerializedPlayer
readBaseConfig() :
DoxygenWindow
ReadFullLog() :
DoxyThreadSafeOutput
ReadGame() :
ArenaManager
ReadLine() :
DoxyThreadSafeOutput
respawn() :
Player
ReturnToMenuCoroutine() :
ArenaManager
Run() :
DoxyRunner
RunDoxygen() :
DoxygenWindow
RunThreadedDoxy() :
DoxyRunner
- s -
SaveGameJSON() :
ArenaManager
SaveGameJSONtoResultsFolder() :
ArenaManager
SaveToResults() :
EvolutionManager
SerializedMove() :
SerializedMove
SerializedPlayer() :
SerializedPlayer
SetActive() :
Move
SetFinished() :
DoxyThreadSafeOutput
SetGameOptions() :
ArenaManager
SetInactive() :
Move
SetPlayer1Buttons() :
Controller
SetPlayer2Buttons() :
Controller
SetPlayerToCPU() :
ArenaManager
SetPlayerToIJKL() :
ArenaManager
SetPlayerToJumpCPU() :
ArenaManager
SetPlayerToWASD() :
ArenaManager
SetRandomSprite() :
SerializedMove
,
SerializedPlayer
SetStarted() :
DoxyThreadSafeOutput
SetTimeScale() :
EvolutionManager
singlePointCrossover() :
Platforms
,
SerializedMove
,
SerializedPlayer
SpawnInPlatform() :
ArenaManager
SpawnIsSafe() :
ArenaManager
- t -
ToBounds() :
Platform
- u -
Update() :
AI
,
Controller
UpdateNotifications() :
ArenaManager
updateOuputString() :
DoxyRunner
UpdatePursue() :
AI
UpdateRecover() :
AI
- w -
WriteFullLog() :
DoxyThreadSafeOutput
WriteJson< T >() :
ArenaManager
,
EvolutionManager
WriteLine() :
DoxyThreadSafeOutput
- x -
xMirror() :
Platform
Generated on Mon Feb 28 2022 11:03:49 for BrawlerAGD BrawlerAGD by
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