BrawlerAGD BrawlerAGD 0.0.0 ALPHA
An Automated Game Designer (AGD) Used for Creating Brawler Fighting Games. An Automated Game Designer for Brawler Video Games
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This is the complete list of members for EvolutionManager, including all inherited members.
AddResultFromGame(GameResult result) | EvolutionManager | |
averageFitness | EvolutionManager | |
averageTopFitness | EvolutionManager | |
compareGameIDs(int gid1, int gid2) | EvolutionManager | |
crossoverGames(int gid1, int gid2, int newGameid) | EvolutionManager | |
currentGameID | EvolutionManager | |
currGeneration | EvolutionManager | |
damageFitnessScalar | EvolutionManager | |
evals | EvolutionManager | |
evolutionResults | EvolutionManager | |
Evolve() | EvolutionManager | |
instance | EvolutionManager | static |
maxGameLength | EvolutionManager | |
rand | EvolutionManager | |
results | EvolutionManager | |
SaveToResults() | EvolutionManager | |
SetTimeScale(float timeScalar) | EvolutionManager | |
targetGameLength | EvolutionManager | |
WriteJson< T >(string filename, T serializedObj) | EvolutionManager |